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Old May 22, 2008, 10:29 PM // 22:29   #1
Did I hear 7 heroes?
 
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Default Toggle for "PvP"

Since I pretty much only PvE it would be nice to not have to zone out of the guild hall to see what my skills are doing. A toggle, where HM/NM is currently, when in the guild hall would be appreciated.
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Old May 22, 2008, 10:30 PM // 22:30   #2
Desert Nomad
 
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/signed

1234
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Old May 22, 2008, 10:35 PM // 22:35   #3
Jungle Guide
 
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/signed
Indeed it would.
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Old May 22, 2008, 10:39 PM // 22:39   #4
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/signed
That'd be nice.
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Old May 22, 2008, 10:44 PM // 22:44   #5
Wilds Pathfinder
 
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/signed

Shouldn't have to explain why really. It's obvious.
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Old May 22, 2008, 10:48 PM // 22:48   #6
Desert Nomad
 
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/singed

Suggestion: Stop your QQing and memorize!
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Old May 22, 2008, 10:55 PM // 22:55   #7
Frost Gate Guardian
 
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/signed

Decent idea unlike 90% of other crap that people suggest ;P
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Old May 22, 2008, 10:55 PM // 22:55   #8
Furnace Stoker
 
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/signed
Great Temple of Balthazar and Isle of the Nameless would benefit from this feature as well. Those 2 zones are in the Batle Isles, but they currently display the PvE version. Isle of the Nameless uses PvE attributes. A toggle to change the display as well as the effects would be useful for that particular area.
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Old May 22, 2008, 11:40 PM // 23:40   #9
Forge Runner
 
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/signed

and also i should make my own but i think this idea will be spammed

STOP TELLING ME THAT MY SKILLS HAVE UPDATED
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Old May 22, 2008, 11:42 PM // 23:42   #10
Forge Runner
 
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/signed for obvious reasons.
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Old May 22, 2008, 11:42 PM // 23:42   #11
Lion's Arch Merchant
 
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/signed

Definately, my guild hardly does any PvP and our hall is generally where we discuss and help make our builds. Having it be set as PvP is already annoying as hell.
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Old May 23, 2008, 05:06 AM // 05:06   #12
Div
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/notsigned because I want to oppose it for the sake of doing so

But yeah, this really needs to be added and toggling for PvE-areas too. It'd be pretty interesting playing PvE with PvP skill versions.
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Old May 23, 2008, 05:10 AM // 05:10   #13
Forge Runner
 
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/signed.

One of the problems I see with this update is that it is going to be confusing to remember that in some circumstancs (insert skill here) behaves differently than in other circumstancs. It would be nice if there was a quick switch to see the difference, instead of having to map betwixt here and there to see what it is.
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Old May 23, 2008, 06:18 AM // 06:18   #14
Pre-Searing Vanquisher
 
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/half-signed

A guild hall is mainly for PvP, right?

SO....we need PvE guild halls now...
__________________
I like pizza.
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Old May 23, 2008, 07:10 AM // 07:10   #15
Frost Gate Guardian
 
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GtoB/Isle of the Nameless should be PvP. Alliance battles should be PvE.

/signed.
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Old May 23, 2008, 07:13 AM // 07:13   #16
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/signed

although as it's been said before I doubt any of the ideas here will be implemented...
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Old May 23, 2008, 07:20 AM // 07:20   #17
Lion's Arch Merchant
 
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/notsigned

Clearly he's a noob if he only plays PvE. Joking But PvE DOES fail.
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Old May 23, 2008, 08:10 AM // 08:10   #18
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give people the option to use PvP versions in PvE aswell.
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Old May 23, 2008, 08:54 AM // 08:54   #19
Frost Gate Guardian
 
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There were some threads about this when the PvE/PvP split was just announced. But yeh /signed anyway
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Old May 23, 2008, 09:03 AM // 09:03   #20
Forge Runner
 
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/Signed for OP

Quote:
Originally Posted by Sir Pandra Pierva
STOP TELLING ME THAT MY SKILLS HAVE UPDATED
/Signed for this
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